Drunk User Interfaces: Determining Blood Alcohol Level through Everyday Smartphone Tasks

نویسندگان

  • Alex Mariakakis
  • Sayna Parsi
  • Shwetak N. Patel
  • Jacob O. Wobbrock
چکیده

Breathalyzers, the standard quantitative method for assessing inebriation, are primarily owned by law enforcement and used only after a potentially inebriated individual is caught driving. However, not everyone has access to such specialized hardware. We present drunk user interfaces: smartphone user interfaces that measure how alcohol affects a person’s motor coordination and cognition using performance metrics and sensor data. We examine five drunk user interfaces and combine them to form the “DUI app”. DUI uses machine learning models trained on human performance metrics and sensor data to estimate a person’s blood alcohol level (BAL). We evaluated DUI on 14 individuals in a week-long longitudinal study wherein each participant used DUI at various BALs. We found that with a global model that accounts for user-specific learning, DUI can estimate a person’s BAL with an absolute mean error of 0.005% ± 0.007% and a Pearson’s correlation coefficient of 0.96 with breathalyzer measurements.

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Drunk User Interfaces : Using Smartphone - Based Human Performance Tests to Detect

The standard quantitative method for assessing inebriation is to use a breathalyzer. However, breathalyzers are primarily owned by law enforcement and used only after a drunk individual is caught behind the wheel. Unlike breathalyzers, smartphones are one of the most ubiquitous technologies in today’s society. If smartphones could be used to reliably detect inebriation, they could be employed i...

متن کامل

A New Trust Model for B2C E-Commerce Based on 3D User Interfaces

Lack of trust is one of the key bottle necks in e-commerce development. Nowadays many advanced technologies are trying to address the trust issues in e-commerce. One among them suggests using suitable user interfaces. This paper investigates the functionality and capabilities of 3D graphical user interfaces in regard to trust building in the customers of next generation of B2C e-commerce websit...

متن کامل

Real Time Drunkness Analysis Through Games Using Artificial Neural Networks

In this paper, we describe a blood alcohol content estimation prototype based on a comportment analysis performed by artificial neural networks. We asked to subjects that had drunk alcohol to play a video-game after having measured their blood alcohol content with a breathalyser. A racing game was modified so that it could provide various data related to the use of the controls by the player. U...

متن کامل

Real-Time Prediction of Blood Alcohol Content Using Smartwatch Sensor Data

This paper proposes an application that collects sensor data from smartwatches and smartphones in order to predict blood alcohol content (BAC) or drunkenness in real-time, discreetly, and non-invasively through a machine learning approach. This system could prevent drunk driving or other dangers related to the consumption of alcohol by giving users a way to measure personal BAC without the use ...

متن کامل

Challenges in Designing Smarter Mobile User Experiences

The ubiquitous use of smartphones has brought enormous changes to our everyday life. Many applications, that explore the ever-increasing capabilities of mobile devices, have been designed to make our life easier, facilitating the completion of numerous tasks, stimulating social relationships by connecting people in remote locations, promoting behavior changes, and entertaining us. However, ther...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

عنوان ژورنال:

دوره   شماره 

صفحات  -

تاریخ انتشار 2018